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WHITEPAPER

  
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OVERVIEW

Design the brand-new future on MTC !

You can own virtual real estate, buy and sell products, and enjoy everything like advertising,
eSports (fantasy games), and performances on the MTC(Metatron).
You can make your dreams come true on the MTC Platform in various forms of artists,
athletes, building owners, and influencers who you dreamed in real life.

Metaverse market size
and prospects

The metaverse market, which currently
stands at 84 Billion USD, is expected to grow
explosively to reach 1,428 Billion USD by 2030.

Trend of growth in revenue of
global eSports

Newzoo, a media specializing in data in the e-sports market, estimated that the global e-sports market size
reached $1.1 billion as of February 2020, which is a 15.7% increase from 2019.

MTC's Competitiveness

Together with the core engineers of MMORPG development and service experience management!

  • Establishment of cooperative system
    with MMORPG development team

    As a team that has worked with core
    engineers in MMORPG development, we have already had
    sufficient experience and knowledge in metaverse
    development as we had implemented high-level
    technologies such as multi-access, fast communication
    speed, and engine optimization.

  • GLOBAL COMMUNITY
    CHANNEL

    The "Metatron Platform", which contains
    messages from the new world such as pioneering,
    adventure, and e-economic activities,
    has sufficient global scalability.

  • Blockchain (MTC)

    Through blockchain technology, transparency of
    transactions such as security and e-economic activities
    can be secured, and ownership of digital assets including
    NFT (Non-Fungible Token) can be proven.

  • METAVERSE
    & eSports PLATFORM

    It is a large-scale project with strong competitiveness
    through MMORPG development experience, global community,
    and introduction of the blockchain concept.

Expanding service (profit model)
according to traffic inflow

  • STEP1

    Selling Items

    Sell NFT items, etc. in the metaverse

  • STEP2

    Advertisement

    Advertise in any space that was impossible in reality
    ex) The sky, the entire exterior wall of the building, characters, etc.

  • STEP3

    Concert, performance, class / remote business

    Seamless remote communication for education and
    business without time and space constraints

  • STEP4

    eSports game (fanatasy game) revenue, e-commerce,
    and fees for creative content operation

MTC Mobile Mining APP

Prepare the Metaverse settlement fee and MTC, FANTASY Social Money, in advance.

Before the grand opening of MTC's Metaverse and eSports platform,
MTC Token's ecosystem will be built in advance in order to help users quickly
settle in the early stages of Metaverse and eSports Platform.
MTC Mining App is structured so that more users can prepare Metaverse and
FANTASY GAME in advance, and the mining algorithm uses minimal mobile
resources to save energy. Even if the app is disabled, mining continues for 24 hours.

Blockchain circular economy of
MTC (Metatron)

  • 6.Sell MTC

    MTC acquired from mobile mining,
    metaverse and GAME can be sold through
    cryptocurrency exchanges.

  • 5.Raise MTC asset value

    MTC acquired through mining and compensation or
    obtained through LAND and item production
    will be naturally increased
    in value due to increase in demand and decrease in supply.

  • 4.Rental income and ITEM sales

    Earn rental income from building on the land
    you purchased, and directly produce items (NFT)
    and get sales revenue by MTC.

  • 1.Mobile mining rights, Fantasy
    game,Earn MTC on Metaverse

    Get MTC through airdrops through play rewards
    such as mobile mining rights purchase, eSports and
    metaverse services and staking/blockchain
    node maintaining compensation.

  • 2.Buy ITEM & GAME avatar

    Buy items and game avatars created
    by users with the acquired MTC.

  • 3.Buy LAND & ASSET

    Buy land & buildings from the
    Metaverse service with the MTC you earned or MTC
    you purchased from the exchange.

MTC Token Economy

MTC Information

Metatron ​​(MTC) is a TRC-20-based custom token
that will issue a total of 1 billion tokens.
MTC aims to be a token economy equipped with ecosystem and
will increase the MTC value through a lock-up policy according to
a certain rate and period, except for the circulation by mobile mining.

Mining

Ecosystem

Foundation

R&D

Distribution

Total Supply1,000,000,000 MTC
BlockchainTron(trc-20)
Token NameMTC(Metatron Coin)
Starting Price0.1 USDT
TickerMTC
PortfolloMobile mining40%400,000,000 mtc
Ecosystem20%200,000,000 mtcLock
Foundation20%200,000,000 mtcLock
R & D15%150,000,000 mtcLock
Advisor & Airdrop5%50,000,000 mtcLock
Total100%1,000,000,000 mtc

Proceeds Allocation

ClassificationPortionDescription
Operation40%Costs to operate the platform and replace the initial fee
Development30%Development costs to upgrade the metaverse and eSports platform
PR & Marketing20%Costs required to activate the platform and expand the global community
Strategic business5%Business development costs for sharing ecosystem resources distributed around the world
Deposit5%Costs required to update the platform in the future
TOTAL100%

MTC METAVERSE CONTENTS

  • Communication

    Provide various Life Logging services
    centered on communication such as avatars and SNS

  • Community

    Supports space composition by users with various
    themes and user community activities in that space

  • Commerce

    Provide a marketplace for trading digital and
    physical products and support economic activities

Business
Ecosystem

Metaverse Economy

Technical Infrastructure

Cloud
Platform
Blockchain
Tech
Media Tech
(VR, AR)
IT
3D Video

  • Entertainment Contents

    Provide the environment of entertainment,
    game and art contents and various business
    opportunities related to them

  • Education

    Provide various educational services with mutual
    communication enhanced and the network between
    educational services

  • Business Service

    Provide various corporate activities within the
    metaverse space and opportunities to create
    added value through collaboration between
    platforms and companies

MTC Fantasy Game(eSports game)
Platform Structure

  • 1. Organize users interested in sports, match prediction and E-sports games into one pool

    2. Sign a listing contract with a cryptocurrency exchange for the smooth supply of Metatron.

    3. Metatron platform consists of MTC Point and DApp (match prediction, AOS genre game, shopping mall, donation)

    4. Supply and sell contents through business agreements and contracts with affiliates to provide Fantasy e-Sports games.

MTC Fantasy Sports Game

(2WinChance Game)

PC Game Configuration
    • Lobby Configuration

    • 01

      Each game mode on the lobby screen
      (Currently, BAG, NBA, and EPL applied)

    • 02

      Game schedule updated every week, and information on players
      and clubs updated in real time

    • 03

      Participating slots are exposed differently according to the final
      dividend rate. Cannot be manipulated due to exposure of
      participating user IDs to increase reliability

    • Match Prediction Slot Details

    • 01

      Dividend information according to winning ranking

    • 02

      Brief slot information and regulation description

    • 03

      Expose the user ID currently participating in the slot
      (Cannot be manipulated by the operator to increase reliability,
      which resulted in a distinction from competitors)

    • Store

    • 01

      Exclusive store for each game

    • 02

      Users can donate to each club by purchasing Goods

    • 03

      Purchase gold and MTC points for participation

    • 04

      How to participate in predicting the match :
      Can be purchased with cash and MTC Point

Mobile Game Configuration
    • Lobby Configuration

    • 01

      Mobile Web Version: Accessible without a separate installation

    • 04

      Minimize traffics

    • 02

      Enables all functions same as PC version

    • 05

      Strengthen mobile security

    • 03

      Enables to view smoothly match prediction and game information on a narrow screen

    Lobby Configuration

    • 01

      Mobile Web Version: Accessible without a separate installation

    • 02

      Enables all functions same as PC version

    • 03

      Enables to view smoothly match prediction and game information on a narrow screen

    • 04

      Minimize traffics

    • 05

      Strengthen mobile security

MTC P2E Game – HEAVEN

Game
Configuration
ClassificationDescription
GameHEAVEN(P2E)
GenreAeon OF Strife(AOS)
Duration15~40
  • Characters & Skills system

    It is produced based on about 30 independent character traits and has each character story, so the linked story for each character is reflected
    in the game and can be used for strategic character combinations. Each character has a variety of skills that match 10~20-character traits.
    In order to show the colorful actions of the characters, 70 different motions were implemented for each character, and basic and special
    attack motions and their combined attack motions for each character's action were expressed.

  • Battle System

    Heaven battles use 'quick battle', 'fancy', and 'excitement' as the main keywords.
    MP (Magic Point) used for skills is restored fast without rest and continuously restored during battle, so the skills can be used frequently more
    than in other games. Even if the same weapon is used, different animations and effects are shown depending on the character's personality. The character has no specific job, but has unique skills, so it is possible to perform various battles.
    In addition, the bleeding effect, that is, the effect of blood splattering on the camera, is basically provided, and 'Blur' or 'Afterimage' is shown
    throughout the screen. And camera performance using various camera work such as the activation of Finish Animation when the final
    blow is applied with a specific technique, cartoon-like production, and various special productions and rich animations express the battle
    more colorfully and vigorously.

  • Battle System _ Battle

    Various play modes (territory occupation, base struggle, capture the flag, siege, etc.) are combined on the map, and strategic maps through
    various modes are implemented when playing the map. In addition, various battles are possible by using various objects such as trees,
    stones, barricades, and ladders in the game. During playing a game, a giant weapon capable of inflicting a fatal attack on the building
    of the opposing camp is summoned upon completing a specific mission, and when a certain amount of time is exceeded, a siege weapon
    and quest that can end the game appear, enabling strategic operation.

  • Sides system

    Participants can select one of the schools consisting of three camps and configure it into the principal's office, security office, gym,
    science room, infirmary, canteen, and dormitory, which makes participants use it as a strategic element of the game. Each school's
    components have their own characteristics, and if each component is destroyed, the side will receive a penalty.

  • Map system

    The map is composed of a total of 15 maps, and each map has unique strategies such as summoning huge NPCs and launching aerial battleships when each mission is accomplished.

  • Ranking system

    A ranking system was introduced to induce continuous play through competition. To provide the participants with a purpose, a ranking system based on various criteria such as map, experience, individual win rate, etc. was applied.

  • Reward system

    After the battle, Metatron is compensated according to the contribution between battles, and through the ranking system,
    you can receive Metatron rewards for quarterly, semi-annual, and annual basis. In addition, Metatron can be rewarded through
    various contents in HEAVEN. Participants can purchase items necessary for battle and skins and animations for characters with the
    rewarded Metatron and can purchase GOODS through a separate store and donate to professional HEAVEN clubs.

Heaven Reward Policy

Participants can participate in battles and receive MTC rewards.
Rewards can be provided at the end of battle and in areas other than battle.
The amount of rewards that can be received differs depending on the winning and losing camps,
and the percentage of rewards varies depending on the contribution during battle.
In case of non-battles, differential rewards are provided according to the ranking achieved by season
(Bronze → Silver → Gold → Platinum → Diamond → Master → Challenger, etc.), and can be received through the guild system.
Through non-regular events, participants can receive additional rewards at a certain percentage
of the rewards they receive for winning streak and attendance rewards.
For the activation of the Metatron Platform, the types of rewards that participants can receive may be added or deleted

TEAM

    • Kang Soo Kim Founder & Chairman
      Mr. Kim has been serving as the Chief Executive Advisor at several financial companies
      including Beyond Asset Management Co., Hyundai Asset Management Co., MGW trust Co.
      and, Daesung Asset Management Co., Ltd. He served as Director and Assistant Director of
      the Government of South Korea at Ministry of Planning and Finance. Mr. Kim was
      Deputy Director at Presidential Office of Committee for Korea and U.S. Government
      Free Trading Agreement (KORUS FTA).
      He earned MBA degree in International Finance and Business and BA in Statistics from
      the George Washington University, Washington D.C., U.S.A.

    • Jeff Park CTO & COO
      - JC Ent (War bible, Red Moon, Joy City Game)
      - SK Communications, Game Portal
      - KTH (12 SKY 2, Another Day)
      - GAMANIA Korea (Web)

    • Ted Cho CSO
      - Yonsei Univ (BA) & AIM-ES MBA (Finance)
      - Daewoo Corp , QNSOLV Corp.
      - S&G Partners / BHCORE L&C (Founder / CEO)
      - NBRES Inc. / Innoinsight Inc (Vice President / CSO)
      - 2012 Yeosu World EXPO Organization Committee – IT Expert
      - Inchon Port Authority – IT Project Manager
      - Dmaker Entertainment – CEO

    • Jung Yunho Game Tech Leader
      - C3TV Vision Tech CO., LTD.
      - Arisol Electronics Corp – V.P.
      - Touryou Business CO., LTD.
      - IMC Games CO., LTD.
      - Hanbitsoft, inc.
      - Accelon Italy s.r.l.
      - EdraNetworks Inc. / EdraNetworks Italy
      - Aman International Inc

Advisor

  • Peter McCallion Legal Advisor
    He is an attorney admitted to practice law in New York and Maryland. He is also Managing Director, Private Capital Group, of Bankers Capital International,
    an investment bank, and is licensed as a broker by FINRA. He is a licensed real estate broker in New York.
    His primary practice areas are finance and corporate law. He was born and raised in Pelham Manor, New York, and graduated from Pelham Memorial High School.
    He attended Yale University, where he majored in English and earned a B.A. degree. He also went to Duke University for graduate school,
    where he studied English literature and earned an M.A. degree. He attended law school at Fordham University School of Law, where he received a J.D. degree.
    He is a member of the Union League Club in New York City and the New York City Bar Association.
    Representative clients are the Putnam County National Bank; Time Equities, Inc.; Tully Construction Co., Inc.; Takenaka Corporation.

  • Christopher Thorne Advisor
    Mr. Thorne is a chairman of Cytonus Therapeutics Inc. He is a partner of A&P and seasoned executive and noted investor who has worked in a member of industries in senior leadership positions. He currently serves as partner of A&P and executive chairman of Broadline Capital and has backed numerous innovative companies in life sciences and technology from venture-stage through IPO. Previously, Mr. Thorne served as a senior management consultant at McKinsey & Co.,
    where he managed strategic and operational programs for Fortune 500 clients. After serving leadership roles there, he left the firm to execute on his entrepreneurial vision by launching a category-leading SaaS company who’s on-demand intelligence solutions create efficiency gains for F&B manufacturers, distributors and retail operators by converting paper-based processes into paperless digital transactions throughout the entire value chain. He then initiated a roll-up of tech companies with backing form Accel-KKR. The resulting company successfully sold to Roper Technologies for greater than a half billion dollars.
    Chris holds three degrees, BA, MBA, and JD from Harvard, where he founded the Harvard Negotiation Law Review, was elected president of the university-wide student government, and competed in intercollegiate rugby, wrestling, and soccer.

  • Michael J. Woods Advisor
    Mr. Michael J. Woods has served as the Chief Executive Officer at Monsoon Blockchain Storage Co., and he served as the Chief Executive Officer at Rothschild Asset Management Inc. since 2015. Prior to this, Mr. Woods served as the Head of the Americas Global Client Group at Deutsche Investment Management Americas Inc.
    and as its Managing Director since 2009. He served as the Chief Executive Officer, Managing Director, and U.S. Head of Distribution at DeAW M Distributors, Inc.
    (previously known as DWS Investments Distributors, Inc.), where Mr. Woods was responsible for managing the US mutual funds business as well as the firm’s
    Americas’ distribution teams. He served as the Head of the Americas Asset Management Business for Deutsche Bank. Previously, Mr. Woods served as the Head of
    the Financial Intermediaries and Investments Group and Senior Vice President at Evergreen Investment Management Company, LLC from 2007 to 2009.
    Mr. Woods served as the Chief Executive Officer and Vice Chairman of the Board of XTF Advisors LLC. He served as Chief Executive Officer and Vice Chairman of Board
    of Directors of Marco Polo XTF Inc. (previously known as XTF Global Asset Management, LLC) from 2006 to 2007.
    He served as Managing Director and US Head of Sub-Advisory and Investment Only Business from 2000 to 2006 for Salomon Brothers / CitiGroup Assset Management. Mr. Woods was responsible for strategic business decisions, product development strategies, budgeting, client relationship management,
    and all fund board management. Prior to that, he served as the Director of Distribution for Rittenhouse / Nuveen and a National Sales Manager for Delaware Investments / Voyageur Investments. Mr. Woods worked at Nuveen Investments, Inc. and Prudential Equity Group, LLC. He started his career as a Financial Representative for Advest and Prudential Securities. Mr. Woods has served as a Board Member of The Children’s Village, The Big Brothers Big Sisters Organization, and The Mutual Fund Education Alliance. He is CI MA and CI MC certified. Mr. Woods earned a BA degree in Business from Taylor University. He currently serves on the board of the Business Council for International Understanding and the board of the Metropolitan Opera

PARTNER

Bakers

Partners

ROADMAP

  • Q1~Q3 2021

    • Elevation of Fantasy game platform(Started to develop in 2019)
  • Q4 2021

    • Open website & publish Whitepaper 1_1
    • Launch MTC miner and e-Wallet
    • Develop MTC Mobile miner
  • Q1 2022

    • Launch MTC Mobile mining right and Sell miner
    • MTC 1st listing on global exchanges
  • Q2 2022

    • Fantasy eSports game Beta Open
    • MTC 2nd listing on global exchanges
    • Global community channel PR Marketing
  • Q3~Q4 2022

    • Fantasy eSports game Grand Open
    • Listing on KRW market in Korean Exchanges
    • Expand global community channel
  • Q1~Q2 2023

    • Develop P2E Game
    • Develop Metaverse platform
  • Q3~Q4 2023

    • P2E Game Beta Open
  • Q2 2024

    • P2E Game Grand Open
    • Launch Metaverse platform